Question: User: Create a 60-second photorealistic 3D educational animation explaining **how a hydraulic braking system works in a car**.
Start with a realistic sports car traveling along a road. The camera smoothly moves through the vehicle's body to reveal a detailed cutaway of the braking system.
**Scene 1: Brake Pedal and Master Cylinder**
Show the driver pressing the brake pedal without showing a human. Animate the pedal linkage pushing the master cylinder piston. Reveal the piston, seals, springs, fluid reservoir, and internal chambers with realistic mechanical movement.
**Scene 2: Hydraulic Pressure**
Transition into a transparent brake line. Show realistic blue-tinted brake fluid flowing through the pipe. Use fluid simulation, refraction, pressure waves, and moving particles to visualize Pascal's principle.
Display the equation:
P = F / A
Show how pressure is transmitted through the confined fluid. Explain visually that the fluid transmits force rather than continuously circulating through the system.
**Scene 3: Disc Brakes**
Follow the pressure to the front brake caliper. Show hydraulic pistons pushing brake pads against a rapidly spinning steel brake disc.
Include detailed metallic textures, realistic friction, wheel rotation, subtle vibrations, and heat buildup. Make the rotor gradually glow slightly from heat under heavy braking without exaggerating it.
**Scene 4: Energy Transformation**
Use animated energy particles to demonstrate how the car's kinetic energy is converted into thermal energy through friction.
Show:
Eₖ = ½mv²
Demonstrate why doubling the speed produces four times the kinetic energy for the same vehicle mass.
**Scene 5: Final Demonstration**
Show the entire transparent braking system operating simultaneously. Animate the brake pedal, master cylinder, hydraulic lines, calipers, rotating discs, and slowing wheels in synchronization.
Use cinematic camera movement, realistic glass and metal materials, shadows, reflections, depth of field, subtle atmospheric effects, and physically believable motion.
**Technical requirements:**
- Use Three.js with advanced shaders, GSAP, physics, postprocessing, and suitable fluid simulation techniques.
- Use the additional libraries available in the system prompt where appropriate.
- Build detailed procedural mechanical components.
- Render all educational equations inside the main WebGL canvas.
- Maintain accurate mechanical relationships and realistic proportions.
- Prioritize photorealism over cartoon styling.
- Make every important mechanical action clearly visible.
- No humans, no generic primitive-looking models, and no static camera shots.
- Create a complete 60-second animation with smooth transitions and a clean loop.
Create a 60-second photorealistic 3D educational animation explaining **how a hydraulic braking syst
Step-by-step solutions with LaTeX - clean, fast, and student-friendly.